Archive for the ‘Higher Education (University +)’ Category
AP Chemistry or Computer-Aided design?

I am making out my schedule for my senior year and i have room for one more class. I intend on being an engineer so I was wondering which would help me more in college AP Chemistry or Engineering Graphics (computer aided design). I have taken chemistry already and found it fairly easy. I have never taken any computer aided design classes so I think that it might be the more useful course.
Should I go back to school to teach or do interior design?

I graduated from college in May 2005 and received a BA in Art History. For the past year I have been working in sales/marketing. I may be looking into going back to school. I’ve considered becoming three things: 1) A health teacher (I like to answer the teenagers questions online about issues with boyfriends/sex/drugs etc.) 2) An Art teacher (one of the reasons that I was an Art History major) or 3) an Interior designer (another reason that I was an A.Hist. major)
The thing is, i’m always sketching floorplans and looking through magazines and re-arranging my bedroom etc…
How do I become a teacher or an interior designer if I already have a degree?
*I would eventually like to have children and want to either work for myself or have a flexible schedule.
Course Concerns Computer Science?

I’m on a “computer science (games programming)” BCs (Hons) course at Kingston University, London which I started in September. The course is clearly well funded, we have a room full of PSP dev kits and some X-Box’s. This computer science with games programming course itself is only 1 and 1/2 years old, as is a games technology course at the same university. Only trouble is, I’ve got almost double the required UCAS points and I’ve already done plenty of games programming in C++ before I got here - which means assignments are often very easy for me. I guess this is good because at least I know I’ll get a good degree at the end of it, but I worry about whether I should of chosen a university higher up the league table. I wouldn’t worry about this if it wasn’t for the fact that some of the lectures are a bit… rubbish?
The games and programming modules are probably well taught (but too easy for me) but some of the others are just weak. I thought, well these modules will change in the second semester - but one of the new modules, in particular one called ‘ICT’ is about slotting together a computer, most nerds learn to do this at 15! A whole module dedicated to that, and we don’t even get to physically put it together we just write the spec. sheet :s - this isn’t what I want to do a career in! There’s also other modules which I don’t like, and most things are assessed as group projects - it feels like I’m having to carry other people. This university doesn’t seem to be very well known, I wonder if employers will think less of my degree because of that?
So…
I’m wondering whether to change from Computer Science (Games Programming) to Games Technology because that focuses more on games and programming modules which I like - although even employers in the highly competitive games industry might prefer people who have the more traditional degree in computer science. I might even change to a university higher up the league table such as City University London if they’ll let me in on the second year. It’s a shame I didn’t know much about universities or league tables before I applied and I would of applied to different universities if I had - lecturers at college should help us with this stuff more.
One of the things that most concerns me about Kingston is that at City they do C++ in the first year, where’s at Kingston they’re only going to do a light brushing of C in the first year, then C++ the next. Is this a sign that Kingston’s course isn’t as advanced? Still I’d recommend Kingston for most people as it is a nice place, and I’m only in the first year so I can’t be sure what to make of it ![]()
Any Advise?
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Here’s the course layout for Computer Science (Games Programming) at Kingston:
Year 1
Introduction to Computer Games
Programming Essentials
Systems Analysis and Design 1
Technology and Change
Programming Applications
Information and Communication Technology
Business Organisation and Practice
Group Design Workshop 1
Year 2
Information and Project Management
Systems Analysis and Design 2
Database Systems
Advanced Programming Concepts
Design Workshop 2
Operating Systems and Networking
Strategy and Intelligent Games
Computer Games Development
Year 3
Advanced Games Programming
Games Production
Option modules eg: Mobile Technology; Computer Graphics, Image Processing; Virtual Reality
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Here’s the course layout for Games Technology at the same university:
Year 1
Introduction to Computer Games
Games Fundamentals
Programming Essentials
Practical Programming
Introductory Mathematics
Light, sound and motion
Fundamentals of Computer Imagery
Year 2
Computer Games Development
Strategy and Intelligent Games
Advanced Programming Concepts
Operation Systems and Networking
Multimedia Design
Computer Generated Imagery and Sound 2
Year 3
Advanced Games Programming
Games Production
Project
Advanced Multimedia
Options eg: Virtual Reality; Computer Vision; Computer Animation
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Here’s the course layout for Computer Science with Games Programming at City University:
Optional modules for computer science with games technology:
Game engine architectures
The games development process
2-d and 3-d graphics
Game physics and sound
Scripting
NPCs and game AI
Programming in C++
Part I: Foundations
Programming in Java
Software Engineering
Systems Architecture
Databases
Mathematics for Computing
Business and Organisations
Communication and professional development skills, essential for a successful career in IT, are also covered.
Part II: Core knowledge and skills
Object-Oriented Analysis and Design.
Networks and Operating Systems.
BTW: I have exactly 400 UCAS points in total.